This book contains 22 simple, interactive exercises that facilitators working on environmental and climate change issues can use to help participants better understand climate change, diagnose its causes, anticipate its future consequences, and effect constructive change. Adapted from The Systems Thinking Playbook, the twenty-two games are now specifically relevant to climate-change communications and crafted for use by facilitators, experts, advocates, and educators. Illustrated guidelines walk workshop leaders through setting each game up, facilitating it, and debriefing participants.
Users will find games that are suitable for a variety of audiences—whether large and seated, as in a conference room, or smaller and mobile, as in a workshop, seminar, or meeting.
Designed by leading thinkers in systems, communications, and sustainability, the games focus on learning by doing.